Search found 224 matches

by Doug
Fri May 07, 2021 3:25 pm
Forum: Feature ideas
Topic: Facebook User's group
Replies: 2
Views: 84

Re: Facebook User's group

There is a facebook group, but it doesn't get much action. Here is a link to the group https://www.facebook.com/groups/291825825231030

You are welcome to join. Maybe you will be the catalyst that gets it going.
by Doug
Fri May 07, 2021 3:19 pm
Forum: Buildbotics Tech Support
Topic: Circle cutting problem
Replies: 3
Views: 91

Re: Circle cutting problem

I looked at the kit you purchased on line and it comes with ball screws and nuts with backlash compensation so I doubt that is a source of backlash. If a motor coupler is loose, it could result in a problem like you described. You may also want to check that no other hardware is loose on your machin...
by Doug
Wed May 05, 2021 8:44 pm
Forum: Announcements
Topic: Version 1.0.0 Released
Replies: 5
Views: 210

Version 1.0.0 Released

Version 1.0.0 of the Buildbotics Controller has been released! Version 1.0.0 software is now available with many improvements over 0.4.16. Here are the highlights: Programmable macro buttons - yep, you can now assign gcode programs to buttons and execute them with a single button click. Improved 3D...
by Doug
Wed May 05, 2021 7:58 am
Forum: User Developments
Topic: bor 454 DIY
Replies: 4
Views: 110

Re: bor 454 DIY

Great job!
by Doug
Sun May 02, 2021 7:25 pm
Forum: Buildbotics Tech Support
Topic: Issues using G53 or G92.2 in Tool Change Script
Replies: 7
Views: 185

Re: Issues using G53 or G92.2 in Tool Change Script

I submitted a bug report in our github repository. See https://github.com/buildbotics/bbctrl-f ... issues/297

I cannot say for certain that it will be fixed in V1.0.1. At least the issue is documented.

Thank you for bringing the issue to our attention.
by Doug
Sun May 02, 2021 11:56 am
Forum: Buildbotics Tech Support
Topic: Issues using G53 or G92.2 in Tool Change Script
Replies: 7
Views: 185

Re: Issues using G53 or G92.2 in Tool Change Script

I reduced the program to this: G90 G94 (Absolute distance mode; Feed in units per minute) G17 (using XY plane) G21 G53 G0 Z85 F600 G53 G0 X0 Y85.8 M30 % This took the tool change out of the picture and just executes the G53 commands. Sure enough, this cause the Y and Z lines in the axis table to tur...
by Doug
Mon Apr 26, 2021 6:22 pm
Forum: Buildbotics Tech Support
Topic: Issues using G53 or G92.2 in Tool Change Script
Replies: 7
Views: 185

Re: Issues using G53 or G92.2 in Tool Change Script

Please attach a short gcode program that provides an example of this behavior and I will try to duplicate the issue here.
by Doug
Sat Apr 10, 2021 9:02 am
Forum: Buildbotics Tech Support
Topic: Slave motor lag during default program run
Replies: 4
Views: 285

Re: Slave motor lag during default program run

If you press the yellow 'Y' button on the gamepad, then gamepad moves will travel at the 'max-velocity' that is set for the axis. In most cases, 5 meters/minute is easily achievable. You have to configure each axis on the respective motor pages. Have you done that? If so, can you report the settings...
by Doug
Fri Apr 09, 2021 7:55 pm
Forum: Buildbotics Tech Support
Topic: Slave motor lag during default program run
Replies: 4
Views: 285

Re: Slave motor lag during default program run

How are you determining the actual velocity of the rapid moves on the Y axis? Keep in mind that the velocity that is displayed on the Control page is the vector sum of the velocity in all directions, so if you are moving in two directions, the velocity displayed will be greater than the maximum velo...
by Doug
Fri Apr 02, 2021 10:09 pm
Forum: Announcements
Topic: CarveCo
Replies: 0
Views: 294

CarveCo

CarveCo has created post processors for the Buildbotics Controller. You can download them from our Github Post Processor Library..

Check out their CAD/CAM products here.

Thanks CarveCo.