Search found 12 matches

by mrecircuits
Fri Jul 22, 2022 6:21 pm
Forum: Buildbotics Tech Support
Topic: 3D View and Zero Feed Rate
Replies: 7
Views: 11219

Re: 3D View and Zero Feed Rate

Thanks! That was the problem. But it still didn't work until I went to the settings page and removed G1 that was in the Program-Start box. Once I removed that, and then reloaded the modified file, 3D Viewer worked.
by mrecircuits
Fri Jul 22, 2022 7:14 am
Forum: Buildbotics Tech Support
Topic: 3D View and Zero Feed Rate
Replies: 7
Views: 11219

Re: 3D View and Zero Feed Rate

Hey Doug, thanks for the reply. It seems though that any code I open has the same problem, including the default buildbotics demo file. Here's an example of something simple that causes the error: G1 G20 G90 G1 F20 X0 Y0 Z0 G1 F8 Z-.8 G4 P3 G1 F2 X1 Y1 G4 P3 G1 F2 X2.125 G4 P3 G1 F2 Y6.5 G4 P3 G1 F2...
by mrecircuits
Wed Jul 20, 2022 5:59 am
Forum: Buildbotics Tech Support
Topic: 3D View and Zero Feed Rate
Replies: 7
Views: 11219

Re: 3D View and Zero Feed Rate

Hi, I just wanted to check again to see if anyone knows why I'm getting this error. It seems any GCode I try opening from my controller gets this message when I open the 3D Viewer, but it works okay when using the Demo interface. Curious what the differences are. Help!
Thanks,
Mike
by mrecircuits
Wed Jul 13, 2022 10:19 am
Forum: Buildbotics Tech Support
Topic: 3D View and Zero Feed Rate
Replies: 7
Views: 11219

3D View and Zero Feed Rate

Hello, I've started running code, and I'm having a problem with the 3D View working. I'm getting this error every time: "Error 0 - Non-rapid move with zero feed rate While executing GCode block:G1 At: <program-start>:2 Caused by: Non-rapid move with zero feed rate" I'm getting this even when trying ...
by mrecircuits
Sun Jul 03, 2022 3:20 pm
Forum: Buildbotics Tech Support
Topic: Hello, and Limits
Replies: 12
Views: 26810

Re: Hello, and Limits

I finally had a chance to rewire those limit switches with twisted pairs, and that seemed to resolve the issue. All axes are homing as they should. I appreciate the help!
by mrecircuits
Mon Jun 27, 2022 4:52 pm
Forum: Buildbotics Tech Support
Topic: Hello, and Limits
Replies: 12
Views: 26810

Re: Hello, and Limits

Well that might explain things! Running new cables to the limit switches shouldn't be too big of a deal. I'll give that a try! Since the limit switch is wired normally open to ground, do I just run one twisted pair for both switch terminals? Or do I have a separate twisted pair with ground to just t...
by mrecircuits
Mon Jun 27, 2022 3:43 pm
Forum: Buildbotics Tech Support
Topic: Hello, and Limits
Replies: 12
Views: 26810

Re: Hello, and Limits

Okay, I can try that. Should I just ground one side of the shield? The switch wires are bundled in the same cable as the motor signals. I used the same cables I already had in place that terminate to DIN connectors. Should I add pull down resistors to the limit pins in the DB25?

Thanks!
Mike
by mrecircuits
Mon Jun 27, 2022 10:32 am
Forum: Buildbotics Tech Support
Topic: Hello, and Limits
Replies: 12
Views: 26810

Re: Hello, and Limits

Hey Doug, thanks for the reply. On Pin 21, I'm not using it for anything, but I noticed it goes high when in Estop. I assume that's normal. I did some further delving over the weekend, and I did end up physically removing the switch input on Pin 5. Since M1 is always going to be coupled with M0 on t...
by mrecircuits
Fri Jun 24, 2022 1:43 pm
Forum: Buildbotics Tech Support
Topic: Hello, and Limits
Replies: 12
Views: 26810

Re: Hello, and Limits

Thanks, Doug. First off, I went ahead and changed the orientation of the mill so that now the 2 motor axis is assigned to Y, and made the single motor Y axis assigned to X. That's something I wanted to do for years to speed up homing, and to leave the bottom of the work surface open. I just made the...
by mrecircuits
Thu Jun 23, 2022 5:17 pm
Forum: Buildbotics Tech Support
Topic: Hello, and Limits
Replies: 12
Views: 26810

Re: Hello, and Limits

Thank you Doug! Do I need to physically disable the other limit switch on the axis? Like remove M1 limit from the DB25 if I'm using M0's switch? I know only one motor's limit is configurable if two motors share an axis. I'll try tomorrow.