So, I was on another forum trying to solve a problem of trying to use Vectric Aspire's roughing g-code when the end result is off-axis (in this case 45 degrees, in order to build something a bit longer than my machine's bed, and without tiling). Strictly a software limit on their end. Anyway, someone pointed out that they had a controller that once the g-code was inserted, you could enter in an offset angle and rotate and generate the g-code at the new angle. Is this something that is even possible with the BB? Is it already there, and I just don't know about it? If it is even possible, is it a reasonable thing to do (iow, is the processor too slow to even do such a thing)?
Thanks,
Bob
Rotate axis in the controller
Re: Rotate axis in the controller
It is not currently possible with the BB Controller. It is possible to develop the capability, but we are not currently planning to do it.
Re: Rotate axis in the controller
If I understand your goal correctly, couldn't you simply model your part at a 45 degree angle, if Vetric Aspire doesn't have a way of rotating it after the model is in the CAM software.
You can also consider trying a different CAD/CAM software. I've really enjoyed using Fusion360.
You can also consider trying a different CAD/CAM software. I've really enjoyed using Fusion360.